SMAPI no longer spams the log stating update keys are missing from SVE. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Fixed an issue where spouse objects would not appear on IF2R. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Over 300 locational messages have been rewritten. Fixed some punctuation errors in a couple events. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. There is no penalty for accepting a quest and then not completing it. Prismatic shards and iridium ore will no longer spawn. Apples no longer loves "Golden Ocean Flower". REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Fixed an issue where Morris' 8 heart event bugged out and looped. (not her mature event). Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. Must be toggled to true before save file creation to take effect. Added 216 entries of dialogue for Community Day. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Claire will now return home at 9:10pm from her movie theater shift when married to the player. Fixed an issue where Caroline walked into the void. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. We currently have 1,532 articles about the country-life RPG developed by ConcernedApe. You've inherited your grandfather's old farm plot in Stardew Valley. Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Added "Harder Building Construction" as a configurable addition (default = false). Changed a schedule of Sam where he stood behind a bush in town. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Added more SVE locations to the CJB Cheats warp menu. Fixed an issue where SVE fish pond population gates didn't work correctly. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Please see the credits section on the bottom of the page! ?, and ???. Added schedules and dialogues to many adventurer NPCs. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. Moved some objects around the Jenkins' Residence. Wizard will now sleep in his bed at the end of his schedule. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Please consider supporting me! He commutes to the valley a couple days a week to work. Added backend stuff in preparation for the new NPCs. Increased forage spawns at Junimo Woods (10 > 20). Water tiles were missing above the waterfall at ???. Players on the Android platform couldn't move in the farm cave and greenhouse. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Added a town shortcut near the IF2R shed. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Edited all locational messages to be more neutral and direct. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Added a new configuration called "OlderSophiaPortraits". Fixed an issue where the player clipped into Penny during the main Luau event. Added kittyfish information on the SVE Nexus descriptions page. : This update removes this map. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Buffed a certain "hidden" forage location. He's unlocked after players donate 60 artifacts. Fixed an issue where Claire didn't show up for the Spirit's Eve festival if she was working at Joja Mart. Fixed an issue where Scarlett would tend to Andy's crops during winter. Rewrote ??? Update on my portrait mod! Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. As you gain experience you'll discover new crafting recipes to increase profit and make life easier. Added an NPC guide to the optional download. Added a new section and graphic to the descriptions page titled "Donations". Fixed an issue where players could dance with Apples at the fower festival. This shard glows with an otherworldly blue light. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Fixed an issue where the SMAPI console reported incorrect tilesheet orders for several maps. Fixed compatibility issues with several mods. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). Fixed several typos and miscellaneous map tiling errors. Changed Shearwater Bridge dimensions (80x40 > 60x40). Fixed an issue where players could clip out of bounds on Grampleton Fields when clearing specific trees on the edge of the map. It's currently in a broken state and will require more time to fix. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. The sandbox layout has been redesigned. Added sandstorms to the Crimson Badlands. Added new portraits and sprites for the Wizard. How low does it go? Edited several low heart dialogue entries for Claire. MinPDnim 1 yr. ago. -Evelyn, Calling all amateur paleontologists! Added additional lore about Castle Village in Sandy's 5 heart event. Disabled Haley's and Penny's mature events. Removed the configuration files from the SVE download, which overwrote players configurations when updating. Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Added crocus forage to Sprite Spring during winter. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Heavily reduced the amount of expressions players showcase during events. Radioactive Bass now have a chance of producing roe. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Further adjusted prices in "certain shops". Grammar and style checked Joja's ??? Lance now visits the Ginger Island Resort if married to the player. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Removed the event script in the optional download file (I no longer have the time to update this word document). Added back the "blanket" to the Egg Festival plaza. I've added it to the wallpapers section. Added compatibility for Ran's Harvest Goddess. Fixed a bug where players experienced a black screen during Jas' western forest event. Not Necessary, but the mod is meaningless without it. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Decreased the amount of void essence dropped from defeated corrupted monsters. This adds context for the players unaware of the 'Rusty Key' change in SVE. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. These have been removed. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Reduced the size of the desert railway map. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Added hardwood fences to the static fences reskin. Changed how Dusty is loaded into the game. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Join. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. Items stored in inventory or chests will not work. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Added a new monster to the Crimson Badlands. please do not ask me for help with installing SVE! Several "secret maps" are now locked off until players meet certain conditions. Reduced crafting requirements for the worm bin for the balanced crafting configuration. Score 50,000 points in Junimo Kart endless mode. Fixed some typos in the locational dialogue. : https://www.patreon.com/StardewValleyExpanded, Blue Moon Vineyard's owner: Sophia - a new female marriage candidate, The Joja customer service representative: Morris, Stardew Valley's Adventurer Guild leader: Marlon, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Fixed an issue where Andy was in the same spot as Kent at the saloon. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. The table below states whether special orders are repeatable after having been successfully completed. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. The number of [Monster] in the local caves have made mining dangerous for other people, not me! Slightly reshaded Olivia's blush portrait. Fixed an issue where there were several unpassable grass tiles at Morris' property. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. -Hidden characters displayed their locations on the world map if players were using NPC Map Locations. Secret note 25 is now obtainable through a different method that involves a new event with ???. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Fixed an issue where Olivia's 6 heart event caused crashes. It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself to complete the quest. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Any adult. Within a secret lock-box, you found a note with peculiar instructions. Year 2 prerequisites are unchanged. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. Fixed an issue where giving Abigail or Caroline the ??? Extended a secret area on Grandpa's Farm. This also caused Claire to disappear during her idle animation at cashier stand 3. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path.
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